Cara membuat teks bergerak melingkar mengikuti gerakan mouse (Circling text trail)



Cara membuat teks bergerak melingkar mengikuti gerakan mouse atau dalam istilah bahasa Inggris dikenal dengan nama "Circling text trail". Teks tersebut akan bergerak melingkar mengelilingi pointer mouse disaat mouse sedang idle. Teks yang akan ditampilkan dapat diatur sesuai keinginan.

Yang perlu dilakukan adalah dengan memasukkan script di bawah ini ke dalam gadget html/javascript.




<style type="text/css">
/* Circle Text Styles */
/*http://www.dynamicdrive.com/dynamicindex13/circletext.htm */
#outerCircleText {
/* Optional - DO NOT SET FONT-SIZE HERE, SET IT IN THE SCRIPT */
font-style: italic;
font-weight: bold;
font-family: 'comic sans ms', verdana, arial;
color: #000;
/* End Optional */

/* Start Required - Do Not Edit */
position: absolute;top: 0;left: 0;z-index: 3000;cursor: default;}
#outerCircleText div {position: relative;}
#outerCircleText div div {position: absolute;top: 0;left: 0;text-align: center;}
/* End Required */
/* End Circle Text Styles */
</style>
<script type="text/javascript">

/* Circling text trail- Tim Tilton
   Website: http://www.tempermedia.com/
   Visit: http://www.dynamicdrive.com/ for Original Source and tons of scripts
   Modified Here for more flexibility and modern browser support
   Modifications as first seen in http://www.dynamicdrive.com/forums/
   username:jscheuer1 - This notice must remain for legal use
   */

;(function(){

// Your message here (QUOTED STRING)
var msg = "Selamat Datang Di Zona Podosugih";

/* THE REST OF THE EDITABLE VALUES BELOW ARE ALL UNQUOTED NUMBERS */

// Set font's style size for calculating dimensions
// Set to number of desired pixels font size (decimal and negative numbers not allowed)
var size = 24;

// Set both to 1 for plain circle, set one of them to 2 for oval
// Other numbers & decimals can have interesting effects, keep these low (0 to 3)
var circleY = 0.75; var circleX = 2;

// The larger this divisor, the smaller the spaces between letters
// (decimals allowed, not negative numbers)
var letter_spacing = 5;

// The larger this multiplier, the bigger the circle/oval
// (decimals allowed, not negative numbers, some rounding is applied)
var diameter = 10;

// Rotation speed, set it negative if you want it to spin clockwise (decimals allowed)
var rotation = 0.4;

// This is not the rotation speed, its the reaction speed, keep low!
// Set this to 1 or a decimal less than one (decimals allowed, not negative numbers)
var speed = 0.3;

////////////////////// Stop Editing //////////////////////

if (!window.addEventListener && !window.attachEvent || !document.createElement) return;

msg = msg.split('');
var n = msg.length - 1, a = Math.round(size * diameter * 0.208333), currStep = 20,
ymouse = a * circleY + 20, xmouse = a * circleX + 20, y = [], x = [], Y = [], X = [],
o = document.createElement('div'), oi = document.createElement('div'),
b = document.compatMode && document.compatMode != "BackCompat"? document.documentElement : document.body,

mouse = function(e){
 e = e || window.event;
 ymouse = !isNaN(e.pageY)? e.pageY : e.clientY; // y-position
 xmouse = !isNaN(e.pageX)? e.pageX : e.clientX; // x-position
},

makecircle = function(){ // rotation/positioning
 if(init.nopy){
  o.style.top = (b || document.body).scrollTop + 'px';
  o.style.left = (b || document.body).scrollLeft + 'px';
 };
 currStep -= rotation;
 for (var d, i = n; i > -1; --i){ // makes the circle
  d = document.getElementById('iemsg' + i).style;
  d.top = Math.round(y[i] + a * Math.sin((currStep + i) / letter_spacing) * circleY - 15) + 'px';
  d.left = Math.round(x[i] + a * Math.cos((currStep + i) / letter_spacing) * circleX) + 'px';
 };
},

drag = function(){ // makes the resistance
 y[0] = Y[0] += (ymouse - Y[0]) * speed;
 x[0] = X[0] += (xmouse - 20 - X[0]) * speed;
 for (var i = n; i > 0; --i){
  y[i] = Y[i] += (y[i-1] - Y[i]) * speed;
  x[i] = X[i] += (x[i-1] - X[i]) * speed;
 };
 makecircle();
},

init = function(){ // appends message divs, & sets initial values for positioning arrays
 if(!isNaN(window.pageYOffset)){
  ymouse += window.pageYOffset;
  xmouse += window.pageXOffset;
 } else init.nopy = true;
 for (var d, i = n; i > -1; --i){


Untuk HTML lengkapnya bisa lihat : DISINI 
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